Similarities In Abstract Models Between Theif III and Final Fantasy XII
The story of Thief III is gleaned through overheard conversations, cutscenes, and the main character’s own monologue, but players will also be doing some reading off memos, notes, and pages of books for clues. In FF12, direct conversations and cutscenes are probably the best ways the game explains the story. If we compare the story of both, this is another opposite in theme. In FF12, people are seeking for freedom and control their own fate from the plan of the ancient gods; but in Thief series, players are playing a self-serving master thief living in a cold, surreal, medieval world carrying out a series of high-risk, high-reward missions. So I think in terms of the story and drama comparison, these 2 games are kind of the 2 side of the paper no matter they are comparing the story theme or even the color scheme.
The battle system of FF12 requires player to set up the gambit of the AI---meaning the 2 other characters that player is not controlling. Then by forming a 3-people team and 3 others backing up, player set-off the journey in the world of FF12. On the other hand, Garrett, the main character of Thief III is almost totally on his own. The similar point though, probably the only one, is both games let player gets to search and sell loot here and there to get better equipment and carry out the hunts for rewards. Well, too bad, our characters in FF12 is not allowed to pickpocket some npcs even Van has done it several times.
One last thing that I have notice right away in Thief III is, being a RPG, it’s using first person view. Even though player can play in both third-person and first-person, many gameplay videos that I have seen online, none played in third-person view. My personal feeling is: third-person view is my way to go, because first-person view will make me feel dizzy over time being.
Labels: Final Fantasy 12
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