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Tuesday, March 11, 2008

Lighting Systems Of Final Fantasy XII


By following the story of FF12, players will travel around the world here and there. Overall, when players are in the open ground, the lighting leans toward sunny day white. Of course, when climate changes, sky will get dark as well. The lighting inside a room or in a closed dungeon, the color of the texture is usually dark brown-ish with yellow. the common point is, a lamp or any light that would be hanging on the wall or sitting on a desk is almost alway yellow with little reflecting flash that comes out of crystal. It could be the way to portrait the history of the building.


The special effects that come the skills or items characters are using are also one of the light sources in FF12.

Below: not just players' character, enemy character also deliver soul calibur like slashes to emphasize the impacts.


and so is the coins that appears when players reach a certain number of the chain kill.

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