Week 6---Paper Prototype Critiques
Critiques 2---Gravity Bootcamp
I like the idea about how you can fly around using the gravity gun, but I think it would be more interesting if the obstacles are also going to be effected by gravitation manipulation instead being stationary.
I think pvp playtesting is not really expressing your game to full potential. I think you should focus on designing the level. The game can be really hard and really fun to play in my opinion.
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